Marionette empowers animators and creators to record and edit motion capture anywhere, with just a laptop and a mobile phone! Record your motion in any location and then use our AI to extract, edit, clean, and retarget motion to your 3D character. After editing your motion on your timeline, export as an FBX, GLTF, GLB, or auto extract key and breakdown poses for streaming with clean curves directly to control rigs in Maya and Blender.
how it works
Import & calibrate
Import your pre-recorded video into Marionette.
No special camera needed!
Use phone cameras to professional cameras.
The higher the frame rate, the better the motion!
Calibrate your video on a single frame.
Make an A or T Pose in your video for best results.
Select In and Out on the Clip Timeline.
Drag your selection to the Take Timeline.
Realtime buffering, cleaning, & foot lock
Instant preview occurs automatically on Timeline.
This will occur each time you drag a selection.
Your motion will retarget to the default character.
Import or select another character to test motions.
Select this option to run auto cleaning & foot lock.
Render time depends on body parts selected.
An important step to optimize your animation.
Further control your foot lock in the next step.
foot lock adjustment & pose extraction
Fine-tune your animation foot lock in two ways.
Adjust globally under Foot Lock tab.
Manually edit individual points on your Timeline.
Add/Remove foot lock points for better precision.
Click Extract under Pose Extraction tab.
Once extracted, poses appear on your timeline.
Add/Remove poses for better precision.
This gives you clean curves between poses!
Plugins & exporting
First, add our plugins to your Maya or Blender.
Retarget to your control rig in the plugin settings.
Send your poses & clean curves from Marionette.
Now you can edit in a pose-to-pose workflow.
Export with our default character for FBX.
Import your own character for GLB or GLTF.
Extract motion in any compatible software.
Other export options are available in Export tab.
compatibility
Marionette works with FBX, GLTF, & GLB, making it easy to fit into any workflow. Using our Maya and Blender plugins makes it even easier by streaming your animation data right into your favorite 3D software! More plugins are on the way!